keep getting this error but everythings up to date:
Win32 function failed: HRESULT: 0x8007000e
Call: GR_D3D_Device->CreateTexture2D at line 472 in file \TexturesM.cpp
As a side note apparently its also trying to eat 80% of my CPU
I have a added a new version (1.03) please try again with that version and let me know if it worked