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So yeah. This is sadly as far as I can go. Design and ideas.
Character concept, Fencer.

Pros:
Long melee range with the rapier and movement-heavy attacks.
Quicker than average ground movement.
Attacks potentially move the user within range of the opponent on the ground consistently.
The first super move can allow a counterattack against any melee attack.
Strong second super move.
Multiple/Strong anti-air options while on the ground.
Potentially infinite strikes using poke.

Cons:
Weak air moveset.
No ranged attacks.
Defense during flurries of pokes is significantly bar-reliant.
Weakest knockback/up power of current classes.
Extremely reliant on ground movement.
Dash super uses two bars and stops on contact with the opponent.

It has come to my attention that the modding community has already made a fencer character. And they're mainly a recka character.