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(3 edits) (+1)

Props getting it to run on WebGL after getting my request to! Can't say I've seen a turn based game around the idea of going through walls as a ghost, which matched the theme well as a twist on a genre. Cool you were able make use of custom assets, sounds, lighting, and the materials for the points of interest. It'd be nice if your skybox was set to color black btw as long as the lighting isn't connected. Would be cool to see more levels, but nicely done finishing with a playable one and main menu in time for the deadline :D

I also like how your submission page looks, I could see that art style being pretty fun in another jam!

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Thanks for your feedback 

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thank you for that very positive fedback ^ v ^ )