Insane Story at the beginning. The pictures are insane! Also with the music in background was really nice! The gameplay felt a bit boring and limited. After that intro I expected an epic fight with more different towers and upgrades and different enemies and more tactical components so that I can better plan and build the ultimate defense. But yes it is a Jam Game for this I think it was very nice! Audio was sometimes a bit too load in comparison to the music. I had no Performance or Control Issues!
Viewing post in The Glass Queen jam comments
Thanks for playing! Of course, like most jam games, we had a lot more planned for the core game loop. We had to make some bold scope cuts near the deadline. Believe me it hurts to leave 2 or 3 days of code on the cutting room floor, but you know it's the right decision because it wasn't serving the game.
Thanks so much for check out our little game :D We all had a ton of fun making it. And as Plexsoup alluded too, we had so many feature ideas that just didn't make the cut, which is a shame. But also a good lesson in learning what a game needs to be good vs what is fat that can be cut and isn't central to the gameplay experience. Glad to hear you had a good experience!