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As mentioned below the lighting is beautiful for a 2d game and the gameplay is fun with the crafting. On my first try I was picking up everything thinking the was no limit to what I hold only to get to the campfire, and it barely fill the fire, then die so having an indicator of what I can hold, and its amount would be great or a more complete inventory. Making your own campfire would be nice because you end up to far from the campfire to feed. I really struggled to survive in this game for long which could be just me, but my fire ran out so fast even with wood and leaves, should have the axe quicker. If you really wanted to push this idea further, creating more survival element like hunger and thirst and automation system with forestry and farming.

The indicator was for how cold you were, but I guess I didn't really explain that. Also, the bottom item in the crafting area was a campfire, but I didn't explain this well either.