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(+1)

Hi,

I've updated 100 Keys To Your Heart to version 0.9, about 90% done.
The game is very close to be finished. It should be released early january !

Main menu relooking

The title is a 3D mesh with some dissolve shaders. The black fade in first, then the yellow. It creates a nice drawing effect.

Cutscenes

I paid a studio on Fiverr to draw some comic strips for the intro and outro of my game. I then split the page into small pieces that I could animate using the Unity animator. I took quite a while to isolate everything into their own sprites and then remake every panel from those small sprites. The animation itself is super easy and fast after that.


Localization


It's the first time I localize something in chinese. It's super scary to work with a language so different. With most language I can sort of understand what's going on, and what word means what, but not with chinese.

Finding the font is super weird. I can't really tell how a font looks like to a chinese speaker, or even if it's readable. Then I realised that you can't include all characters in the game, as there are way, way too many. So the trick I've found is to only include the characters that are actually used by the game.

Unity makes the programming side of things super easy tho, I used to make my own json document, parse it and display it where it should. For this game I just downloaded the localization package, added a script on some prefab and it's done.