I'm Neal (he/him), and I've been playing RPGs since the 1984 D&D red box; I started making my own games in 1990, but first did so "professionally" (as in, made them publicly available and for sale) in 2012. I have an inordinate fondness for heavily narrative games, card-driven or diceless mechanics, mythology and symbolism, cats, coffee, and esoterica. Most of my work that's worth noting is here on Itch, over on DriveThruRPG, or on my site parenthesispress.com.