Thank you very much for the kind words! I was really pleased with how that conversation went and how our attempts to shift the aesthetic vocabulary of play have been playing out. Stoked to hear it's been interesting and thought-provoking to the audience as well.
Viewing post in Narrative Tools and the Platonic Session
It's very, very good! Looking forward to future episodes. I very much hope you end up doing a whole tour.
Here's the thing, expressed differently: thinking carefully about aesthetic vocabulary suggests an approach to game design that aims to imbue play with a theatrical quality (or cinematic, or literary, or...) without necessarily attempting to emulate the structure of a different medium in its entirety.