Alright, thanks for the info, I know exactly what the problem is thanks to your in-depth report --
Your game is crashing wherever it hits a prefetch script -- whenever the game adds animations/textures to your computer's memory, and it's doing this because I suspect your computer does not have enough memory to run these prefetch scripts. So there's a few options available:
- Try playing the game on a different computer (if possible)
- I've made you a special build of the game that doesn't use any prefetch scripts, so the game will load assets as it arrives at them. This will cause the game to run slower whenever an animation appears for the first time per session, but it shouldn't outright crash anymore: https://drive.google.com/open?id=1GxONn7KBXi-1xqS1-9PNddSQ2mJyKPna
- If all else fails, there is a fantastic stream of the whole demo so you don't have to miss out while I work on making the demo more accessible: https://www.twitch.tv/videos/396103765
Cheers ^^