Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Sorry to hear that! I'll take a look.

Okay, so the source map thing is entirely unrelated to the problem; that happens in all RM projects and can be safely ignored.

The actual issue is with the restock timers tracker. Did you add the plugin to an existing project and try to load a save you'd already created prior to installing it?

I did add it to an existing project. Is there a way to disable the global restock timer? Otherwise I can try setting restock to -1 and see if that helps.

Setting it to 0 does disable it, but the problem is the code is still checking for it being there so whether enabled or not you'll still have this issue. It's because the object is created on game start, so obviously it doesn't exist in your save.

I'll update the plugin to create the object if it doesn't exist when it's needed. Should have a new version up soon, thanks for the report!

Is the update available? Sorry, I can't seem to see the versions

It wasn't as I was waiting to see if Sukeban Games would respond regarding the error they were encountering, but as there's been no word I've just gone ahead and put in the update to fix this for you. I'm uploading it now, it should be available soon.

If you redownload the plugin it should give you the new version.

Deleted 2 years ago
(1 edit)

Finally got around to redownloading. However, now I am getting an Object Array issue when I try to launch the event/ shop process

Edit: All items added to the shop are also somehow deleting themselves from the event/ command

Oh no, that's not good! I'll take a look at that ASAP, I'm so sorry for the hassle.

let me know if you need screenshots and I will supply them