Very cool! Love the art, and the gameplay mechanics were straightforward and enjoyable. Quick enough that I can play it in once sitting, which I appreciated.
The trial-and-error aspect can be seen as either a positive or a negative; I personally enjoyed puzzling out which items to use on which enemies, but the hidden health bars until after you attack, not so much. Undecided on the enemy movement and detection ranges.
The boss fight felt a bit hard and grind-y to me, just because once you're within attacking range you don't have enough movement to retreat for even a single turn to regain health or to use a ranged attack, so there's not much strategy to it. (Or maybe I just got an unlucky map gen. I assumed it was the one consistent map, since it was a long lead up path to the boss, but now IDK.)
I was initially trying to do a pacifism route, but as often happens with rangen I was sometimes put into a level with no option but to fight.
Still, very fun! And again, really liked the art. Felt very polished.