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Just finished your game on the Amiga, and had great fun doing so!

I liked the humour and the silly premise very much and respawning just before you die was a great feature! I also had great fun with the Pacuvia superpowers! 

My complaints would have to be;

-the past tense. It always felt unnatural and clunky, especially coupled with the 

-lack of repeat last command (and more abbreviations, especially for examine)

-also, it would be helpful if the exits were apparent in each screen. Sometimes the text made it clear, sometimes it didn't, but it was no big deal for such a short and linear game.

Again congratulations, looking forward to your next games!

(4 edits)

Thanks for playing! I'm SO happy that you liked the game and that you played on the Amiga! :-) The game's getting a lot of C64 love, but I like how the Amiga version turned out to be a nice balance between the 8-bit ones and the Windows contemporary version. Did you try Pacuvia on a real Amiga? Which one?

Past tense was a bet I took, I know. I anticipated the choice could sound strange. Someone was baffled but managed to get used to it... and even found it funny! Anyway, I see what you mean with abbreviations. I remember I started to implement one for "examined/looked" but I dropped it... maybe I ran into some memory limitations on the 8-bit versions? I sincerely don't remember. I'll look into it.

Yeah, I didn't dispay the exits because there are only six locations in the whole game, and I liked that the players typed w-e-n-s to build step by step their idea of the world.
Thanks again! :-)

I finished it on my Vampire V4SA.

Thanks for the game, mate, looking forward to your next project! Cheers!