I've been in a game of this for about a year as a player and it's a really lovely system. It nurtures relationships and interactions in a way a lot of other TTRPGs I've played don't, and I particularly enjoy that there is no levelling system as it moves the focus away from a linear idea of progress to instead put the focus on storytelling and community. Some of the spells descriptions are imprecise, but this isn't a problem as we just leave it to the game master's decision and that works well.
The game book and character sheets are really well laid out and formatted and I adore the illustrations. I recommend it hugely to anyone who finds systems like Dungeons and Dragons too focused on accumulating power and resources and for anyone who wants a game that mechanically reflects social ties and efforts in a way that isn't about rolling a dice to manipulate someone.