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Good work,
is the library Lyte2D support macOS?

(1 edit)

I don’t currently plan to make builds for MacOS. However someone who knows some native development in that OS should be able to build something.

I did however make a Linux build so a proof of concept exists. I’ll need to make it work more broadly though (right now only Ubuntu 20)

Note: Linux build works most distrubutions with glibc now.