Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Hey agat! First of all I'd like to congratulate you on making such an incredibly well-put-together game, I've been playing for hours and hours and yet feel like I still have so much left to explore and discover! Anyway, i'm not sure if this is the best place for asking this, but I really wish you considered redesigning the character creation process in a way that let us mix and match names, classes and objectives as we saw fit instead of having to hit re-roll until we finally get the combo we were hoping for.

Hello! Thanks for your kind comment. I'm really glad you're having a good time with "Archipelago"!

As for your request: other people have also asked about this, so I decided to add it in an update, alongside another small feature I had planned. Combined, the new "Advanced start" option lets you select your class, give the character a custom name and optionally start the game with more EXP and/or silver.

I did not add the option to select the objective, because the objective influences many aspects of the world generation, so it has to be set as the first thing after running/restarting the game. Changing this would be really complicated. However, since there are only 3 objectives, I hope it won't be too bothersome to restart until you get the one you want, then change everything else in the Advenced start menu.

Cheers!

Thanks so much for the quick reply! Sounds great, keep up the good work!