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We are struggling to get these animations right, and we have more to add later as we add new features, it might need an overhaul...

The game is going to switch into more survival in the following updates, at the start you will be able to choose between comfy or survival and you will be able to die, we expect the survival elements to give the game more direction.

I think we have UI scale options, but I never personally tested them, specially on 4k resolution, my brother made it, so I have to check later.

I will give the main menu buttons a new look after I am done redoing the base recipes

I only gave a Bra to some girls to make sure you can't see the underboob, just pretend they are all using it, the clothes clip each other and the less layers the have the better.

The town textures are placeholders, I will eventually draw new ones and redo all the UV mapping

The fishing is simple: keep the green bar on the fish using A and D, tap W to pull the line, which interrupt fish specials (when they get a colored circle closing in), some fish get stunned when you do so, but missing the tap punishes you hard, so don't spam it. Most fish have more than 1 battle stages, you can see how many stages they have by checking the red spheres near their stamina bar (the red bar), bigger fish have more stages and gain new moves on each stage, you were probably fighting something way above your level, try smaller fish. You can also tap S to make the bar stop drifting and sliding

Open the map with M, click on the icons to draw a path you can follow

Watering is slow at first, you can make sprinklers, use the watering can special (hold right click) and there will be more options later (Faerie helpers)

The pop ins and sound improvements are on the todo list already.