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Ver 0.1.3:

System:

-Added 2 special moves: Neutral Special and Side Special. These are performed with the new "Special" button.

     -";" key on Keyboard

     -"A" Button on Xbox Controller

-Fixed an issue causing all moves to come out 1 frame later than they were supposed to

-Adjusted how buffering moves out of hitstop works. Should be more accurate

-Refactored cancel system code

-All aerials can be canceled into Specials

-Fixed an issue where the combo counter would immediately cancel if you connected a move on the last possible frame.

-Added two new characters to the character select screen: Beverly and Jay. These characters are not currently in the game, but will be added in future updates.

-You can no longer be grabbed out of your jump squat frames

-The floor is now slightly lower down than it was before by about 8 pixels


Russel:

-Short Hop now travels faster. This makes his instant overheads much more prevalent.

-All Light Attacks have a new hitspark

-Standing Light 1

     -Increased hitstun : 8f > 9f

-Standing Medium 

     -Now moves him forward by 1 pixel

-Standing Heavy

     -Increased hitstun : 8f > 14f

     -Increased Hitstop : 15f > 18f

     -You can no longer cancel the move early by walking

-Crouching Medium

     -Changed launch angle when hitting an opponent who's in the air