Ver 0.1.3:
System:
-Added 2 special moves: Neutral Special and Side Special. These are performed with the new "Special" button.
-";" key on Keyboard
-"A" Button on Xbox Controller
-Fixed an issue causing all moves to come out 1 frame later than they were supposed to
-Adjusted how buffering moves out of hitstop works. Should be more accurate
-Refactored cancel system code
-All aerials can be canceled into Specials
-Fixed an issue where the combo counter would immediately cancel if you connected a move on the last possible frame.
-Added two new characters to the character select screen: Beverly and Jay. These characters are not currently in the game, but will be added in future updates.
-You can no longer be grabbed out of your jump squat frames
-The floor is now slightly lower down than it was before by about 8 pixels
Russel:
-Short Hop now travels faster. This makes his instant overheads much more prevalent.
-All Light Attacks have a new hitspark
-Standing Light 1
-Increased hitstun : 8f > 9f
-Standing Medium
-Now moves him forward by 1 pixel
-Standing Heavy
-Increased hitstun : 8f > 14f
-Increased Hitstop : 15f > 18f
-You can no longer cancel the move early by walking
-Crouching Medium
-Changed launch angle when hitting an opponent who's in the air