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(+4)

youre walking down a hallway. you tell the gm youre on the lookout for anything weird. they say theres a giant bear trap in the middle. they have you test your dex to leap over it.

versus

youre walking down the hallway. you hear a click and look down just in time to see a giant bear trap slamming shut. test your luck to see if you can avoid any damage

(+2)(-2)

Okay, I understand what you mean. So it's just a different mechanic to "3 out of 6 that the trap shut" - a bit tougher for me, because the chances for the player will usually be less than 50% and even lower during the game...

(+5)

yep that's why they should be careful when dungeoneering