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(2 edits) (+1)

The idea and the visuals are great but I was frustrated at some point since I encountered a few bugs.
Everytime I respawned I wouldn't hang on the wall. I flew through multiple walls, near the blue wall but I never got attached.
Somehow you have a fixed jump height. And by doing so you've to carefully place your webs in the right positions or get to two walls where they're close to each other, so you can jump back and forth to get back to the top again.

I didn't understand the part with the green door/button. It wouldn't work for me or I didn't know how to. Except from that. Great game.

oh and, btw. downloaded version played.

Thank you for the great feedback and in-depth reply! Sadly the button is currently very hard to trigger, but neither could we reproduce nor find nor fix the issue. The Jump is meant to be more like a leap, mainly horizontal, but I understand that losing height and having to win it back again is frustrating. Thank you for playing and especially a big thanks for downloading it as well.

Hey, thank you so much for your in depth review! I'm sorry you encountered so many bugs. Did the flying through blue walls occur on every level for you?

The jump height is fixed, so jumping from wall to wall is necessary if you lost too much hight throughout the level, an approach using the camera orientation might have been better in that case, I agree with that.

Every button in a level corresponds to a green door, in order to open the door you need to shoot a net at it. The net needs to stay on the button for the button to be activated. During playtesting we did encounter a few problems with the buttons hitbox, so that mightve also been an issue. 

Otherwise, we are glad that you could still enjoy our game. Thank you again for your comment! 

The door/button Issue is fixed now! Feel free to try again if you have the time and are willing to. We would love to have some new feedback, no pressure tho!