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Nice game but it feels weird that the laser moves you faster than the level scrolls. I found trying to slow down intentionally, a little hard/counterintuitive to the experience. Perhaps you could have a base scroll rate that speeds up the closer the player gets to the edge so they can always see what's coming?

(+1)

That's actually a really interesting idea. it's true that it is counterintuitive. Maybe I should try that and see how it goes. I appreciate the feedback!