I see I wasn't the only one that had an idea for an RTS! I concede this duel to you, though, as the mechanics you were able to fit in were impressive and felt much more akin to a "real" RTS than my attempt did. Well done! I also very much liked the simple but effective way you told the story and got the player involved. Any suggestions I would have made were discussed by Brad already, so I won't get into it. They mainly had to do with the visuals and lack of audio. As with all the other games in this jam, I would love to see any future updates to the game!