Hey, just making a comment for more feedback. I'm glad to see other people posting their feedback as well, but here's mine:
- Sound is still pretty loud, clearing many lines or clicking a mine is a jumpscare (as well as the loudest part in the music).
- If you clear a line, and a piece is in mid-air, the center of rotation of the mid-air piece will not be normal. I think this particular bug is not described in ASugraCube's list.
- Soft dropping and hard dropping are awkward incentives, there's pretty much no incentive to do that at a certain point. Not sure the game eventually speeds up way more - although it definitely feels like the game is 'faster' when you're under pressure on the tetris side.
- The real thing is, IMO: if you ever have a need to check the Minesweeper part of the board (which is basically every time, besides the time you take to orient any incoming block or if you are stuck on the Minesweeper side), you should probably do that. So incentives to speed up dropping aren't high and I wonder if it would be cool to have bonuses for dropping that impact the board instead of just points.
- Also a key indicator for which button to hit onscreen to hold would be nice.
Really nice to see the game being updated btw!