(I feel like in many ways I might be too close to it to see it clearly, but this is what I feel those four might be).
I'm answering this thinking of Beta Maxx X.
Premise
Systems, Structures, and Leaders can be fought. The people who will likely do the fighting are "ordinary Joes" who get screwed or attacked by those things further up the ladder. Species are not culturally monolith in the "D&D Sense" but Species have their dominant cultural elements (you can be brought up 'out of your culture).
Action
If you can figure it out, you can try do it. It might not succeed. Violence is just another tool in the box which also includes magic, cybernetics, social methods, and thinking methods.
The Art
It depicts a lot of surrealism and futurism (and a fairly high number of women, but has predominantly white people because of the ways my budget has constrained my art options and I really wish it could be more diverse. There are pieces I would probably replace and more that I would want to add).