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(+2)

My politics are all over my games and, hopefully, pretty bluntly. Still I do want to make games that anyone is welcome to play as it's not like I will be sitting at their table playing with them very often. That said, I have no problem putting things like "if you believe *this terrible thing* maybe don't play my game or join any community that comes up around it."

Radical inclusion is also political, and a perfectly valid goal. I like to see people thinking about how to develop that as a play experience.