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horrible collision detection system!

controls are a mess. at the very least key bindings should be configurable.

(+1)

'collision system' : if the character is passing thru objects/constructions, then try lowering the graphical quality. After starting the game, in the launcher popup at 'Graphics quality'.

'key bindings' : sadly not all of them, but most are configurable via game launcher popup in 'Input' tab.

wait, soooo to make your game work correctly, I have to lower the resolution?

No, you can use your max available resolution, however it is recommended to use 1920x1080 (or any higher with 16:9 ratio).

In case of low performance : try lowering the Graphics Quality to Low Quality, the resolution can be kept at the one you desire. If low quality graphics doesn't solve the performance issue, you can then try lowering the resolution, however i'm not sure that this gives that much of a performance boost for this game.

I was asking a rhetorical question.

low quality graphics nor resolution is going to change the fact that I can walk through your walls.

a) improve your collision system

b) look for gaps in your Adjacency List/Matrix

c) and consider inscreasing the amount of primitves (and polygons) that your using.

thnx for the tips, i'll see if this can be fixed