Sweet level! I love the lollipop enemies the most, excellent animations all around. Some nitpicks are that the player collision should only be at their feet, and the house and ground sprites are a little out of place due to the inconsistent pixel size and flat texture respectively.
Viewing post in A tour of Sweetland jam comments
Heyo! I meant to say:
- the house sprite is out of place due to the inconsistent pixel size
- the ground tiles are out of place due to their flat texture (constant green) where everything else is nicely textured!
For example I love this scene's grass:
While this scene feels incomplete, possibly also due to the blocky patches of grass:
Hope this clarifies things! The game still looks great by the way, I'm just nitpicking at the things that I would change hahaha. Keep it up!