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Really awesome little game there! I started out all relaxed and then it suddenly got ridiculously hectic, music seemed to be taunting me as it got harder haha!

I like to try and give some quick feedback, so here's what I've got:

  • Initial highlighting of where you character is could be brighter? For the first few rounds I quite often got a bit confused who I was playing until I understood the game better!
  • Leave a different way to the way you came in occassionally, and higher / lower timings depending on the food you need to grab? Just some ideas for extra content
  • Pause menu / Settings menu can go a long way for UX for a game jam game :

Anyway, definitelly really enjoyed it. A nice take on the rewind theme too, would never have thought to have rewind be your previous play throughs!

I've recorded a quick video while I was playing it, just in case you want to take a look to see how players play your game, I know that often helps me a lot! :)

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Wow thanks for this feedback and the video!! I'm very glad you enjoyed it! I'm sorry to see that you died due to a collision bug during the tutorial hahaha! 

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I thought that was part of the gameplay! haha, was careful to dodge all the walls for the rest of the game XD

Either way, would certainly make for a cool game mode where the walls do damage

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Haha yeah, avoid touching walls and other carts... the difficulty would increase by a thousand