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(1 edit) (+1)

2 bugs to report.

1. Turning Fullscreen off isn't saved, so the game automatically goes back to fullscreen whenever you re-enter.

2. It looks like a few puzzles get "removed" after a game is played/exited. I've provided a video showcasing this, where the number of puzzles available goes from 125 to 118. Restarting the game brings back the "removed" puzzles, at least.

Correction: Now that I've read the Modding Tutorial page, I now know why it looks like puzzles were being "removed". Apologies for the false bug report.

Got 1 more bug to report. The game's crashed on me a few times in the middle of my play sessions claiming that I've run out of puzzles, which is impossible now since the mod I've created and am using has 1800+ puzzles currently, and at most I go through 10-15 puzzles at a time. I'm sending images of the crash log here:



I like this game a lot and I think it has room for growth, so I'm planning to give it a proper review sometime next weekend.

(+1)

Thanks for the crash log! I'll have a look in a few days

Thanks for the reply. There was actually another bug I completely forgot to mention concerning the timer: if you back out of spinning, buying a vowel, or attempting to solve the puzzle, the timer resets. This can essentially be abused to give yourself infinite time.

As promised, my official review for the game. Might be a bit harsh, but hey, I am a critic, after all.