I played maybe 10-15 mins of the demo. My controller worked (though I wouldn't have minded a controller/keyboard tutorial at the start, but I figured it out). I personally didn't find the gameplay compelling enough to make me want to play the full game, but the art style is really charming and I expect some folks will like this :)
Viewing post in Finally! A demo for Trapers Platformer! comments
Thanks for the feedback! That's fair, this gameplay style is a bit hit or miss and I may have to rethink if the first section of the game is the best to showcase its potential (too few powerups and general variety to play with).
Regarding the controls, you are right, maybe some visual tips here and there scattered through the first level wouldn't hurt :)