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(+1)

Hey, So i have a lot of ideas, Again, Sorry, But this May be a lot, And i just wanted to say, Your one of the best Dev's out there, You respond so fast =D others would take like a Month to Respond, Any to the ideas,

Idea 1: So Like i said yesterday, About the Structures and the reinforcement System, I was thinking about the campaign that you announced on IronGames 45's 2nd comment, Where you said the campaign was nearly complete but It would be cool for Custom Maps With structures for the maps instead of the Normal flat maps, Example: The Huge castle with a ton of Houses with A bridge, Talking about it, Is Water going to be added? and if it is, Is it going to be placeable or just like trees, Its going to need a seed for it?

Idea 2: Just incase for Really old Pc's and the game might not run. It would be kinda cool to be a 2d Version of the game where There would be like Ancient warfare 1, Or as a test idea you said when it came out first. Like where there would only be you and about 4-8 Bots versing you, =D Or if you want to keep it the same, Like with allies.

Idea 3: Similar With Idea 2. If you don't like the 2d games inspired by Command and conquer you could do a Bird eye view of the Game! Also, A Map Would be cool! but, How would you even Scripted it?

Just something: I like this game better than Tabs, The fact that you can control Your own unit! Thats epic!

Idea 4/Question: I'v used unity before And the default 'Setting' Involve Shaders, Why are they not enabled, I know their a Fps problem but that's only effects when there's to many Objects in the game!, So could you put a Shader Effect on it? Please? =D

End: Well, I wanted to say Thank you for creating this! It was a Great idea for this game. Sorry if this is kinda harsh but when u started making the game did you have any douts?

There's no need for an apology ;)

Thank you for your compliment!

To idea 1: the campaign is already finished, BUT I will add bridges, houses and other structures to the gamemode you suggested.

I think it would be cool to have some different and interesting maps. I don't know if I want to add water, but other structures will be placeable. At the moment, trees are only in the custom battle editor and they are using a seed like the rocks and the grass.

To idea 2: I already thought about to bring this game to mobile platforms, but it's nearly impossible in terms of performance.

But a 2D version would be quite cool. This is something I would do after the full release of the main game.

To idea 3: A bird view/map would be really easy to code :) I will think about it.

To idea 4: I'm not sure wether I understand you correctly, I'm using the default unity physically based shader and a few custom ones.

I think you want some image effects. This will be the last thing I want to add. I'm not 100% sure if they would fit into the game, but I could at least give the option to enable them.

To the end :D: Thank you! To be honest, as I finished Ancient Warfare 1, I was really unhappy with the result and I thought nobody would play it. But to my surprise it was successful and it has 10000 downloads until now. And I knew I could improve nearly everything. And I started to develop Ancient Warfare 2 and I think I will not regret it :)

Again thank you very much for your great feedback, ideas and inspiration.

You pushed my development these days!

Btw, I changed the units to only cause damage while they are attacking and the wood parts of spears won't cause damage furthermore.

And the first towers are in game. If you have twitter you can follow the development there: https://twitter.com/jannik_jn

Anyways feel free to contact me again or ask if something is still unclear.