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"The mine is about as much fun as working in a mine."

🤣 Okay that's pretty funny.

Yeah I worked hard on making it multiplayer and didn't explain it well. 

If you upgrade the same item a few times it will increase in value, and eventually go negative, allowing you to sell a high value negative item which will cause your gold to go negative. (That's the "rebirth" mechanic.)

What part is multiplayer?

So, there's no path forward if you have billions of dollars?

Because you _specifically_ said not to go negative. So I avoided that.