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It's finally Friday, and there's not much new to report on except for the fact that I have successfully reached my weekly goal of 1,000 words. However, I can give you a little more insight into what you can expect in the first episode of my game. Your character will have the opportunity to interact with the first four NPCs. These interactions will not be overly complicated, but they will include a few dialogue options related to either friendly or romantic. But keep in mind the romance is close to none at the moment. Hoping to increase romantic interactions later in the season. 

In this episode, my main goal is to get a sense of your character's play style. There will be choices that involve strength, charisma, and cowardice, which will affect the outcome of the story. It's important to note that some of your choices may have dire consequences and could even lead to the death of a character in this episode. So, be mindful of your actions. There is only one Mc death at the moment and it is easily avoidable. I'm starting the NPC portrayed design process at the moment and hope to have some prototypes to show case on next Friday.