It's been a while since I posted an update. I have made a lot of progress on the AI, the guards (a stand in for cops) are almost ready to implement. They are not present unless you turn on 'test' mode. They will interrupt you when you try to place a flier. I have also increased the amount of time it takes to place a flier and removed the message that it gives you if you don't give it enough time. I will add it back if I can set it up to where it doesn't stop the player's input and instead it counts down on a timer so you can run from the cops when they see you.
I underestimated how difficult AI would be, whoo, but I have yeah set up some rudimentary behavior so yay. right now the problem i have now is that I have to set it up manually for each guard that I make. I can copy and paste it as a template but yeah I don't really have a way to make it easy lol.