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Hi ! Thanks a lot for your time !!

One of the biggest mistakes of our game was to never explain how the antagonist mechanics actually worked ha ha-  Basically you have to stay as still as possible whenever he comes to check on you, might make the experience less frustrating if you ever come back to it-

As it is a student project we can't really patch it that often, but I'll be able to get back on it in the near future to fix all the issues ! 

Your video gives a lot of insight into what we'll have to change once we have the chance, so stay tuned for a update I guess : P 


Toodles o/