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I like this concept, mixing picross and shop management was creative. Those customer's dialogues were cute too.

I agree that controls in the puzzle was awkward, and I guess it's because enter key and arrow keys are close to each other, so you perform two frequently-used actions with only one hand. It would be better if interacting with cell was done with Space.

Thanks for your comment! And WASD can also be used to move in the puzzle instead of arrow keys!