Yes, right after Blender and Maya, I studied all the shader graph nodes that come with Unity.
I didn't see Godot before either, but he's not bad at all.
wow, I thought those two engines were the same haha, what's the difference?
don worry
One good thing about being stubborn like me is that I have a lot of patience as long as I like what I'm doing, but in a way you're right when it comes to work.
if you don't know what you're doing you can lose interest, I had in mind mind a horror and stealth game, finally I opted for the top-down camera, like the classic metal gear. I
already started it in unity, but I was also able to try the sprites in game maker, you have made me curious
By the way, what language do you speak? I don't write very well because I'm not a native of English either and I'm using a translator jajaj