Uploading previous progress, still more to go.
Level and Status System
20/06/2022
- Linked the battle results to the status card.
- You gain status points as you level up.
You can increase player's hp, attack or defense with status points.
This background is now replaced! Was a placeholder for the moment.
Rebinding Controls, Resolution Menu
23/07/2022
Created a system for rebinding controls.
This was really hard to implement, fixed a huge amount of bugs recently.
UI sprites will change depending on the gamepad type (ps4 default, xbox, switch pro controller).
Thanks for greatdocbrown for the neat UI sprites!
I've recently changed all the UI sprites for the gamepad.
Not sure if I had to differentiate switch pro controllers as well, but why not.
Maybe if I nail this project there'll be a chance for me.
Also thanks for Dream Mix for the solid keyboard sprites.
Used them in the tutorial scene.
Made an option menu for resolution setting.
Testing out resolution setting
Hometown
10/08/2022
Mato standing in front of his house
Just strolling
NPCs and indoor transition
24/08/2022
Indoor transition
Mato and his friends
Saving, Loading System
10/10/2022
A temporary title screen for now.
Hoping to replace it into a more flashy one.
Though difficult, I had a lot of fun implementing this system (especially the loading screen).
Saving, Loading Test
Testing New Game
Quick Save System
13/10/2022
Created quick save points.
Quick Save Testing
Dialogue System, Localization System
18/11/2022
Created a setting for changing language.
Dialogue System
Localization system testing