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(+2)

the goal is smashing meteors with other meteors!! didn't manage to fit it in the game, but it's in the description now :)
the theme interpretation turned out a bit vague in the end, but the idea was that pressing X you'd "evolve" to a different form with different tradeoffs :p also yeah, godot ftw!!

(+1)

Neat! It's a shame you couldn't implement everything. This jam was actually my first full Godot game. I've been working with construct for a while and yeah, Godot for the win!!!