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Is it normal that the mages animations are only on a animationsheet and not in separate files? Game engines like Godot can not import animationsheets, but only single files. I had to manually chop up the file into 60 smaller files (32x32). If you are interested let me know and I will send them to you, it could be helpful for other people.

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oh sorry about it, i use game maker for my gamedev and i didnt know for Godot... Yes, if its not a problem for you, im interested :)

I am new to itch.io and can't seem to find a method to contact you. My discord tag is divby0#9554, please write me there :)

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You can actually use SpriteSheet, But you need an AnimationPlayer in Godot, you can use symmetric SpriteSheet and use the Animation (area) or Slice it with Region (area) and move the frames with an AnimationPlayer.

Hey, thanks for the explanation!