LUUN.0.219 Update: Save system and spawning bug fixes
This is a quick bug fix update, along with some UI sounds
Patch notes (r357 - r360):
- Fixed bug with SaveGame nulling out equipment, inventory and building components
- Fixed bug with attached child components spawning incorrectly from loaded levels
- Fixed issues with main Character reference in equipment panel when spawning in from save
- Added sounds for adding/removing items from pack
Along with smashing bugs as they show themselves, I'm redoing the artwork for the harvest tool. Should have something in game pretty soon.