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Hey there, I just wanted to note that the pdx seems to be device-only

MacOS simulator says : “dlopen(/Users/ninovanhooff/temp/CrankTanks.pdx/pdex.dylib, 0x0006): tried: ‘/Users/ninovanhooff/temp/CrankTanks.pdx/pdex.dylib’ (mach-o file, but is an incompatible architecture (have (arm64), need (x86_64h)))”

Sorry, I had originally written that it worked in the simulator before it included native code. Now that it does, I'm not sure it's practical for me to try to include a native binary for every platform. I have removed the claim that it works in the simulator, and naturally if you purchased it specifically to play in the simulator, please request a refund.