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(+1)

Alright, this game is cool! I made it through the first night. Here are my initial thoughts:

  • I like the character selection screen, it was easy to tell who I was choosing and they're both cute
  • The introduction to the fight stats was thorough and not too lengthy
  • The bubbles attack feels a bit weak compared to epic bro scythe spin stopping time kachow
  • Some tutorial bits are easy to get stuck in, e.g. when learning the spin attack I didn't get the explanation the first time and the game lets you try repeatedly but doesn't explain how it works again. And in the character menu Mac says to "go to the right" but then pressing right doesn't take you to the path page (it took me a while to spot the "S" prompt in the corner)
  • Fun writing, and a cool setting
  • The end of the night/dream stats and reminders of what you did is lovely
  • The stability stars on that screen could fill up a fair bit faster since it felt a bit long (or maybe they start off slow so the player doesn't miss what's going on, and then it gradually speeds up only to slow down again towards the end)
  • The sibling bonding event by the fire is nice and gives you a good hint that there will be more characters and more fun cutscenes like it

Anyway, really great work so far!

(+1)

That gradual speed up idea is the perfect solution I didn't think of! Good to know where I can make some other adjustments too. Added to the to-do-list! :)
Happy to hear you’re liking it and big thanks for the excellent feedback!

(+1)

Keep up the good work!