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(+1)

For the second one, nothing stop you from publishing a demo/prototype for this game jam like all the participants.
And if you enjoy your project, spend more time to add content and polish it for a paid release in the future.

For the first one, I'm not sure but I'd say if we use game engines, you can definitely use some pre-made assets. 
But we have a month, so plenty time to replace every placeholder with cute handcrafted new assets just for the occasion X)

Just don't throw templates, plugins, assets from Unity/Unreal/any store/library and call it a game :3

(+2)

Cheers, thank you!