Cool game, it's like the Darkest Dungeon with cards.
But I had some things which got me a few problems. One thing was that I often forgot in wich room I was two rooms before and so I lost often food and health just by walking again in the same rooms I was before. It reduced a bit the feeling of progress. (but I was also bad in the game Memory)
And I couldn't really figuring out what one of these scrolls does. Some of them do something and other do nothing. And if they do something, I had forgotten which sign it had because I often clicked just randomly around of the scroll cards and sometimes I deleted the scrolls because of my vague knowledge about their abilities. (sorry)
The last thing I had was a bug in one of the rooms. I don't know what I've done to produce this bug. Down there is the room where it happened. I was able to hover over the cards to see their informations but I wasn't able anymore to drag and drop them. (that was at my third run)
Anyway, it's a really addictive game to me. I also got in my second run to the second level! (and of course, died xD )
Hey, thank you very much for playing - and for the feedback! I guess we should encourage people more to make notes (e.g. on paper) for the game - like scribbling down the map, and what each potion and scroll does (if you find out). ;) The game is pretty short in general, so we wanted to enforce some kind of exploration.
Regarding the bug - interesting, never had that before. (The situation on the screenshot doesn't look unusual either.) If you or anybody encounter this again, maybe try to open the developer tools of your browser and look if there's some message in the console. If yes, I'd be happy to have a look at the error message.
Interesting indeed..... I'm pretty sure that's the exact bug that I encountered the first time I played (which was like, a couple days ago maybe?).
It's like the cards get randomly stuck in the middle of the screen for whatever reason (or atleast in my case, they were in the middle of the screen). I think it happened when I pulled the stomach card into the inventory slot. Either that, or maybe I was moving all the cards around too fast for the code to keep up; while I was trying to figure out how to play the game.
But yeah, you can look at the cards, but you can't use them in any way and you can't pick up new cards. It's a pretty game breaking bug. That can get fixed by reloading the page again, but then you'll lose all progress.
One thing was that I often forgot in wich room I was two rooms before and so I lost often food and health just by walking again in the same rooms I was before.
I suppose it would be helpful to write oneself a map. Beyond that, spells could require similar treatment, as I have not seen any descriptions for them, besides the very nominal runes.