Title:BoomerangGame
Information : It is a prototype of our game for the WinterGameJam
I'd like feedback on:
- should we make the boomerang go through enemys or comeback after hit
- should we make boomerange jump catch it or throw it down -is everything readable? -Can you always find the character on screen?
-is the level design intuitive
-how does the boomerang speed feel throwing and returning
- what kind of enemies or puzzles do you think would be fun with this game