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(+2)

Unsurprisngly, a complete knockout. I know it's only going to get better from here.

Couple of things: the main character's has a Need for Speed. He walks a little too slow for my liking.

Also, there's always a bit of downtime between rooms. Maybe if money automatically collected once all the enemies are dead it would make the game even more addicting.

Hotline Miami successor that ends up feeling just as violent.

Get some sleep :)

(+1)

Thanks! Means a lot! :)

The money thing sounds like a great idea, I'm definitely gonna implement that once I get around to that. Same with increasing the player speed.