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Simple, clean, effective.  Would be a fantastic mobile game if fleshed out and polished up a bit.  The clean, simple art is very appealing.  Level design ideas were nice.

Not super "juicy", but I think more juice would ruin the aesthetic this is going for.  This would place really high on a jam themed around "simplicity" or "clean".  

I did notice a few times that the ball would move out of the hole before the next level loaded.  Just a small graphical error.  

Great work!  I haven't really tried click and drag mechanics in a game yet, and this reminds me I need to correct that, haha.