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Might be a bug with Godot itself. There are a bunch of open bugs with it: https://github.com/godotengine/godot/issues?q=is%3Aissue+is%3Aopen+windows+11+la...

Let me update the description: I am using Godot 4, which is still in Beta and not "Production Ready" yet.

Oh that makes sense. Will be waiting for a WebGL build then :D . The game looked awesome in stream.