It was a wild weekend!
I got to hang out at Washington University, St Louis for most of it working on a game with my kid and a few random people I had never met before!
The game we made can be played here: https://axolstudio.itch.io/the-root-of-the-problem
You can see us present and talk about the game here: (We show up at about 10m) https://www.twitch.tv/videos/1729483133
It had been awhile since I've been able to do an on-site jam. It was pretty great, but very exhausting!
Anyway, this week I'm turning my attention back to THIS Game jam.
I think I've settled on a game idea, and I've done a tiny bit of setting up some of the data I need to start prototyping.
The game idea is sort of a combination of 2 games. I have been playing a BUNCH of Luck be a Landlord, and then I recently saw a video of a game that was a simple civilization-y puzzle game (which I can't remember the name of), where you swap tiles around a board to keep your population alive and progress through the ages.
I'm going to try to combine these 2 games into a single entity where you have a "slot machine" with Icons representing people, and resources, and different civilization-themed things, and you earn different currencies by spinning which randomizes the Icons, and then you spend those currencies to unlock new icons, or technologies, and try to collect Science to progress from the Stone Age to the Space Age.
I have a bit more planning and back-end stuff to setup before I'll have anything to show you guys, but I will let you know when I do!