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I think the biggest issue is I spent a lot of time trying to make the purple slime mechanics really cool, and then had no time to actually build puzzles around it. I was trying to do a whole like voltage thing where as you chain them together the power gets distributed between all nodes based on the distance between the power node. So a puzzle might be to somehow get a receiver node to get EXACTLY like 75w or something like that. In the end debugging how it worked took too long and I basically had to axe most of it.